YPRJ-MULTI-EXPERIENCE · experience

Virtual Reality for MultiExperience

A navigable virtual reality that can present one shared causal field to a person from several model-defined points of view.

The question this project owns

What changes when the same event is viewed from another identity, scale, history, aperture, or substrate?

Founder's intention · editorial summary

Create more than a visual explanation: let a person inhabit multiple perspectives, inspect how an observing function is represented, and understand how a local view differs from the shared relation field.

Project identity

Give the work a boundary before asking it to grow.

Included

Shared state, identity boundaries, local projections, observation events, delayed consequences, viewpoint switching, virtual bodies, and replay.

How it connects

One shared world produces different local projections; an action changes the shared field; the consequence later returns to each affected identity according to its relations and access.

Outside scope

A giant decorative universe with no causal rules, arbitrary manifestation by wishing, or proof that a simulated character has subjective experience.

Current state

What exists now—not what the name hopes to become.

The groundwork defines identities, relations, observation events, projection frames, a deterministic kernel, and a three-identity first experiment. WebXR, a full return loop, and a multi-user world remain future work.

Workstreams

The project moves through smaller identities.

Each stream has its own state. A live moral covenant, a software prototype, and a research question are not one implementation level.

01planned

Three-Identity Reality Chamber

Verify the implemented causal and point-of-view rules in the smallest test world where relations can differ.

02planned

Projection Laboratory

Compare what the shared field contains with what one identity can access and model.

03planned

WebXR Navigator

Turn verified projection and event logic into an embodied, navigable interface.

Next accountable movement

Milestones must produce an inspectable return.

  1. 01

    Implement the three-identity chamber as a browser experiment.

  2. 02

    Show hidden remainder and uncertainty in every local projection.

  3. 03

    Add viewpoint, scale, history, and counterfactual navigation before visual spectacle.

Dependencies and identities

See what this project needs and what it touches.

These are architecture and navigation relations. They do not transfer evidence from one project to another.

Related identities

  • world
  • point of view
  • projection
  • event
  • virtual body
  • aperture
  • history
  • scale

Recoverable source and lineage

The page is a projection. Its sources remain visible.

SourceFounder direction for nested substrates↗SourceCanonical digital architecture↗
Related paths and page provenance